Example of how to dynamically, and globally, change Cascading Syle Sheets
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JavaScript Demo
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3D Rendering Demo I
Light source is left front
Camera is angled down
Shadows done by ray tracing
Image (41K)
3D Rendering Demo II
Above scene animated
Camera is panned around scene
Roman candle added using a particle emitter
Wind source added on left
WMV (2.3M)
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